I'm rebuilding the game with full animation support (rather than building on the table-based code I whipped up for the prototype), so there's still a lot to do as far as gameplay. Right now, there is only walking left and right, and no logic for slurping up bubbles, bonking into walls, or really doing anything other than seeing my scribbles begin to come alive.
If you have a decent browser (Firefox, Chrome, probably Safari, maybe newest IE) you can always try the latest checked-in version here:
...and of course I'll post to this blog when there's something worth posting.
The current controls highlight just how much is yet to be done:
- mouse click: test a random screen transition
- left/right key: walk
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